umbreon line sticker
umbreon line sticker
animated umbreon
animated umbreon
umbreon line sticker
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Umbreon (#197)

umbreon

When agitated, this Pokémon protects itself by spraying poisonous sweat from its pores. - Gold

When darkness falls, the rings on the body begin to glow, striking fear in the hearts of anyone nearby. - Silver

Umbreon evolved as a result of exposure to the moon's waves. It hides silently in darkness and waits for its foes to make a move. The rings on its body glow when it leaps to attack. - Ruby/Sapphire

It is most active in the wee hours of the night, when moonlight bathes the land. Its large eyes can pierce the darkness and perceive prey with absolute clarity. - Legends: Arceus

3d umbreon

Classification:

Moonlight Pokemon

Gender:

87.5% male/12.5% female

Height + Weight

3’03”/1.0m | 59.5lbs/27.0kg

Base Stats:

HP:95 | Attack:65 | Defense:110 | Sp. Atk:60 | Sp.Def:130 | Speed:65

Abilities:

Synchronize: When this Pokémon becomes Poisoned, Paralyzed, or Burned, so does the opponent. However, Fire-type and Water Veil ability Pokémon cannot be Burned, Poison-type and Steel-type and Immunity ability Pokémon cannot be Poisoned, and Limber ability Pokémon cannot be Paralyzed.

(Hidden) Inner Focus: This Pokémon will not flinch. Does not prevent flinching with Focus Punch. Also prevents stats from being lowered by the ability Intimidate.

Locations:

Gen 2-6 - (All) N/A [Evolve Eevee/Trade]

Gen 7 - (Sun/Moon/Ultra Sun/Ultra Moon) Routes 4, 6 | (Let's Go Pikachu/Eevee) Unobtainable

Gen 8 - (Sword/Shield) Lake of Outrage, Giant's Mirror | (Legends Arceus) Space-time distortions

Gen 9: (Scarlet/Violet) South [Alfornada Cavern], North [Area One, Area Two, Area Three, Dalizapa Passage]

Level Up Moves

a row of 10 animated pokeball variants spinning in sync
  • SnarlThe user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
  • CharmThe user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
  • TackleA physical attack in which the user charges and slams into the target with its whole body.
  • Take DownA reckless full-body charge attack for slamming into the target. This also damages the user a little.
  • Double-EdgeA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
  • Tail WhipThe user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats.
  • BiteThe target is bitten with viciously sharp fangs. This may also make the target flinch.
  • GrowlThe user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
  • CopycatThe user mimics the move used immediately before it. This move fails if no other move has been used yet.
  • CovetThe user endearingly approaches the target, then steals the target's held item.
  • Helping HandThe user assists an ally by boosting the power of that ally's attack.
  • SwiftStar-shaped rays are shot at opposing Pokémon. This attack never misses.
  • Baton PassThe user switches places with a party Pokémon in waiting and passes along any stat changes.
  • Sand Attack (5)Sand is hurled in the target's face, lowering the target's accuracy.
  • Quick Attack (10)The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
  • Baby-Doll Eyes (15)The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first.
  • Confuse Ray (20)The target is exposed to a sinister ray that causes confusion.
  • Assurance (25)This move's power is doubled if the target has already taken some damage in the same turn.
  • Moonlight (30)The user restores its own HP. The amount of HP regained varies with the weather.
  • Guard Swap (35)The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.
  • Dark Pulse (40)The user releases a horrible aura imbued with ill intent. This may also make the target flinch.
  • Screech (45)An earsplitting screech harshly lowers the target's Defense stat.
  • Mean Look (50)The user pins the target with a dark, arresting look. The target becomes unable to flee.
  • Last Resort (55)This move can be used only after the user has used all the other moves it knows in the battle.

TM/HM Moves

a row of 10 animated pokeball variants spinning in sync
  • Take DownA reckless full-body charge attack for slamming into the target. This also damages the user a little.
  • CharmThe user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
  • Fake TearsThe user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.
  • Mud-SlapThe user hurls mud in the target's face to inflict damage and lower its accuracy.
  • Scary FaceThe user frightens the target with a scary face to harshly lower its Speed stat.
  • ProtectThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
  • Confuse RayThe target is exposed to a sinister ray that causes confusion.
  • ThiefThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
  • TrailblazeThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
  • FacadeThis move's power is doubled if the user is poisoned, burned, or paralyzed.
  • SnarlThe user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
  • SwiftStar-shaped rays are shot at opposing Pokémon. This attack never misses.
  • Stored PowerThe user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
  • EndureThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
  • Sunny DayThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
  • Rain DanceThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
  • DigThe user burrows into the ground on the first turn, then attacks on the next turn.
  • Foul PlayThe user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
  • Body SlamThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
  • Sleep TalkThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
  • ReflectA wondrous wall of light is put up to reduce damage from physical moves for five turns.
  • Light ScreenA wondrous wall of light is put up to reduce damage from special moves for five turns.
  • Thunder WaveThe user launches a weak jolt of electricity that paralyzes the target.
  • RestThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
  • TauntThe target is taunted into a rage that allows it to use only attack moves for three turns.
  • Dark PulseThe user releases a horrible aura imbued with ill intent. This may also make the target flinch.
  • Skill SwapThe user employs its psychic power to exchange Abilities with the target.
  • SubstituteThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
  • CrunchThe user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
  • Shadow BallThe user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat.
  • Hyper VoiceThe user attacks by letting loose a horribly loud, resounding cry.
  • PsychicThe target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat.
  • Calm MindThe user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
  • Helping HandThe user assists an ally by boosting the power of that ally's attack.
  • Baton PassThe user switches places with a party Pokémon in waiting and passes along any stat changes.
  • Giga ImpactThe user charges at the target using every bit of its power. The user can't move on the next turn.
  • Hyper BeamThe target is attacked with a powerful beam. The user can't move on the next turn.
  • Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
  • RoarThe target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
  • ToxicA move that leaves the target badly poisoned. Its poison damage worsens every turn.
  • SpiteThe user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
  • Weather BallThis move's type and power change depending on the weather at the time the move is used.
  • Lash OutThe user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.
  • Psych UpThe user hypnotizes itself into copying any stat change made by the target.
  • Double-EdgeA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
  • Throat ChopThe user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
  • CurseA move that has different effects depending on whether the user is a Ghost type or not.
  • Alluring VoiceThe user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.

Spin-Off Games

Anime

(Gary's Umbreon)

(Gladion's Umbreon)

Manga

(Karen's Umbreon)

Trading Card Game

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