clefairy line sticker
clefairy line sticker
animated clefairy
animated clefairy
clefairy line sticker
clefairyshiny clefairyclefairyshiny clefairyclefairyshiny clefairyclefairyshiny clefairyclefairyshiny clefairyclefairyshiny clefairyclefairyshiny clefairyclefairyshiny clefairyclefairyshiny clefairy clefairyshiny clefairyclefairyshiny clefairyclefairyshiny clefairyclefairyshiny clefairyclefairyshiny clefairyclefairyshiny clefairyclefairyshiny clefairyclefairyshiny clefairyclefairyshiny clefairyclefairyshiny clefairyclefairyshiny clefairy

Clefairy (#035)

clefairy

Adored for their cute looks and playfulness. They are thought to be rare, as they do not appear often. - Yellow

The moonlight that it stores in the wings on its back apparently gives it the ability to float in midair. - Gold

On every night of a full moon, groups of this Pokémon come out to play. When dawn arrives, the tired Clefairy return to their quiet mountain retreats and go to sleep nestled up against each other. - Ruby/Sapphire

It is said that happiness will come to those who see a gathering of Clefairy dancing under a full moon. - Platinum

They're popular, but they're rare. Trainers who show them off recklessly may be targeted by thieves. - Ultra Sun

3d clefairy

Classification:

Fairy Pokemon

Gender:

25% male/75% female

Height + Weight

2’00”/0.6m | 16.5lbs/7.5kg

Base Stats:

HP:70 | Attack:45 | Defense:48 | Sp. Atk:60 | Sp.Def:65 | Speed:35

Abilities:

Cute Charm: The opponent has a 30% chance of being induced with Attract when using an attack, that requires physical contact, against this Pokémon.

Magic Guard: Prevents all no damage except from direct-attack moves, excluding damage self inflicted from Substitute, Belly Drum, Curse & Pain Split.

(Hidden) Friend Guard: In Double battles, the damage that ally Pokémon receive from attacks is reduced by 25%.

Locations:

Gen 1 - (Blue [Japan]) Mt. Moon, Cerulean Cave | (Red/Blue) Mt. Moon, Celadon City | (Yellow) Mt. Moon

Gen 2 - (Gold/Silver) Mt. Moon | (Crystal) Mt. Moon + Routes 3, 4

Gen 3 - (FireRed/LeafGreen) Mt. Moon, Celadon City

Gen 4 - (Diamond/Pearl/Platinum) Mt. Coronet, Trophy Garden | (HeartGold/SoulSilver) Mt. Moon, Safari Zone

Gen 5 - (All) Giant Chasm

Gen 6 - (X/Y) Friend Safari | (Omega Ruby/Alpha Sapphire) Route 115, Meteor Falls

Gen 7 - (Sun/Moon/Ultra Sun/Ultra Moon) Mount Hokulani | (Let's Go Pikachu/Eevee) Mt. Moon

Gen 8 - (Sword/Shield) Giant's Cap, Motostoke Riverbank, Bridge Field, Hammerlocke Hills, Lake of Outrage, Rolling Fields | (Legends Arceus) Fabled Spring, Massive mass outbreaks

Gen 9: (Scarlet/Violet DLC) Reveler's Road, Kitakami Hall, Infernal Pass, Oni's Maw, Crystal Pool

Level Up Moves

a row of 10 animated pokeball variants spinning in sync
  • PoundThe target is physically pounded with a long tail, a foreleg, or the like.
  • GrowlThe user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
  • SingA soothing lullaby is sung in a beautiful voice that puts the target to sleep.
  • Defense CurlThe user curls up and boosts its Defense stat.
  • Disarming VoiceLetting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
  • SplashThe user just flops and splashes around to no effect at all...
  • Sweet KissThe user kisses the target with a sweet, angelic cuteness that causes confusion.
  • CharmThe user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
  • CopycatThe user mimics the move used immediately before it. This move fails if no other move has been used yet.
  • Stored Power (4)The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
  • Encore (8)The user compels the target to keep using the move it encored for three turns.
  • After You (12)The user helps the target and makes it use its move right after the user.
  • Life Dew (16)The user scatters mysterious water around and restores the HP of itself and its ally Pokémon currently in the battle.
  • Metronome (20)The user waggles a finger and stimulates its brain into randomly using nearly any move.
  • Moonlight (24)The user restores its own HP. The amount of HP regained varies with the weather.
  • Gravity (28)Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.
  • Meteor Mash (32)The target is hit with a hard punch fired like a meteor. This may also boost the user's Attack stat.
  • Follow Me (36)The user draws attention to itself, making all opposing Pokémon take aim only at the user.
  • Cosmic Power (40)The user absorbs a mystical power from space to boost its Defense and Sp. Def stats.
  • Moonblast (44)Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.
  • Healing Wish (48)The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.

TM/HM Moves

a row of 10 animated pokeball variants spinning in sync
  • Take DownA reckless full-body charge attack for slamming into the target. This also damages the user a little.
  • CharmThe user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
  • Fake TearsThe user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.
  • ProtectThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
  • Water PulseThe user attacks the target with a pulsing blast of water. This may also confuse the target.
  • PsybeamThe target is attacked with a peculiar ray. This may also confuse the target.
  • ThiefThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
  • Disarming VoiceLetting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
  • Chilling WaterThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
  • Charge BeamThe user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
  • FacadeThis move's power is doubled if the user is poisoned, burned, or paralyzed.
  • SwiftStar-shaped rays are shot at opposing Pokémon. This attack never misses.
  • Magical LeafThe user scatters curious leaves that chase the target. This attack never misses.
  • Icy WindThe user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
  • Draining KissThe user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.
  • Stored PowerThe user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
  • Night ShadeThe user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
  • FlingThe user flings its held item at the target to attack. This move's power and effects depend on the item.
  • EndureThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
  • Sunny DayThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
  • Rain DanceThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
  • PsyshockThe user materializes an odd psychic wave to attack the target. This move deals physical damage.
  • DigThe user burrows into the ground on the first turn, then attacks on the next turn.
  • Brick BreakThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
  • Zen HeadbuttThe user focuses its willpower to its head and attacks the target. This may also make the target flinch.
  • Body SlamThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
  • Fire PunchThe target is attacked with a fiery punch. This may also leave the target with a burn.
  • Thunder PunchThe target is attacked with an electrified punch. This may also leave the target with paralysis.
  • Ice PunchThe target is attacked with an icy punch. This may also leave the target frozen.
  • Sleep TalkThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
  • Drain PunchThe user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.
  • ReflectA wondrous wall of light is put up to reduce damage from physical moves for five turns.
  • Light ScreenA wondrous wall of light is put up to reduce damage from special moves for five turns.
  • Dazzling GleamThe user damages opposing Pokémon by emitting a powerful flash.
  • MetronomeThe user waggles a finger and stimulates its brain into randomly using nearly any move.
  • Grass KnotThe user snares the target with grass and trips it. The heavier the target, the greater the move's power.
  • Thunder WaveThe user launches a weak jolt of electricity that paralyzes the target.
  • RestThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
  • ImprisonIf opposing Pokémon know any move also known by the user, they are prevented from using it.
  • Skill SwapThe user employs its psychic power to exchange Abilities with the target.
  • SubstituteThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
  • TrickThe user catches the target off guard and swaps the target's held item with its own.
  • Shadow BallThe user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat.
  • Stealth RockThe user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.
  • Hyper VoiceThe user attacks by letting loose a horribly loud, resounding cry.
  • PsychicThe target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat.
  • EncoreThe user compels the target to keep using the move it encored for three turns.
  • FlamethrowerThe target is scorched with an intense blast of fire. This may also leave the target with a burn.
  • ThunderboltThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
  • Play RoughThe user attacks by playing rough with the target. This may also lower the target's Attack stat.
  • AmnesiaThe user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.
  • Calm MindThe user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
  • Helping HandThe user assists an ally by boosting the power of that ally's attack.
  • Baton PassThe user switches places with a party Pokémon in waiting and passes along any stat changes.
  • Ice BeamThe target is struck with an icy-cold beam of energy. This may also leave the target frozen.
  • Misty TerrainThis protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
  • Fire BlastThe target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn.
  • BlizzardA howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
  • ThunderA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
  • Solar BeamThe user gathers light on the first turn, then blasts a bundled beam on the next turn.
  • Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
  • GravityEnables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.
  • Knock OffThe user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
  • UproarThe user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
  • Focus PunchThe user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
  • Dual WingbeatThe user slams the target with its wings to inflict damage. The target is hit twice in a row.
  • Misty ExplosionThe user attacks everything around it and faints upon using this move. This move's power is boosted on Misty Terrain.
  • Psych UpThe user hypnotizes itself into copying any stat change made by the target.
  • Double-EdgeA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
  • EndeavorThe user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
  • Meteor BeamThe user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn.
  • Alluring VoiceThe user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.

Spin-Off Games

Anime

(Lusamine's Clefairy)

Manga

(Red's Clefairy)

(Hazel's Clefairy)

Trading Card Game

2023-, Hosted by Neocities, © shinyexe