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Oddish (#043)

oddish

During the day, it keeps its face buried in the ground. At night, it wanders around sowing its seeds. - Red/Blue

It may be mistaken for a clump of weeds. If you try to yank it out of the ground, it shrieks horribly. - Yellow

Oddish searches for fertile, nutrient-rich soil, then plants itself. During the daytime, while it is planted, this Pokémon's feet are thought to change shape and become similar to the roots of trees. - Sapphire

This Pokémon grows by absorbing moonlight. During the daytime, it buries itself in the ground, leaving only its leaves exposed to avoid detection by its enemies. - Emerald

Its scientific name is "Oddium Wanderus." At night, it is said to walk nearly 1,000 feet on its two roots. - FireRed

3d oddish

Classification:

Weed Pokemon

Gender:

50% male/50% female

Height + Weight

1’08”/0.5m | 11.9lbs/5.4kg

Base Stats:

HP:45 | Attack:50 | Defense:55 | Sp. Atk:75 | Sp.Def:65 | Speed:30

Abilities:

Chlorophyll: When sunny, the Pokémon’s Speed doubles.

(Hidden) Run Away: Except for trainer battles, can always run from battle. It still cannot switch during Mean Look or Block.

Locations:

Gen 1 - (Blue (Japan)/Red) Routes 5, 6, 7, 12, 13, 14, 15, 24, 25 | (Yellow) Routes 12, 13, 14, 15, 24, 25

Gen 2 - (Gold/Silver) Routes 5, 6, 24, 25 + Ilex Forest | (Crystal) Routes 24, 25 + Ilex Forest

Gen 3 - (Ruby/Sapphire/Emerald) Routes 110, 117, 119, 120, 121, 123 + Safari Zone | (FireRed) Routes 5, 6, 7, 12, 13, 14, 15, 24, 25 + Berry Forest, Bond Bridge, Cape Brink, Water Path

Gen 4 - (Diamond/Pearl) Routes 229, 230 | (Platinum) Routes 224, 230 | (HeartGold/SoulSilver) Routes 5, 6, 24, 25 + Ilex Forest, Safari Zone

Gen 5 - (White) White Forest

Gen 6 - (X/Y) Route 6, Friend Safari | (Omega Ruby/Alpha Sapphire) Routes 110, 117, 119, 120 + Safari Zone

Gen 7 - (Let's Go Pikachu) Routes 1, 2, 12, 13, 14, 15, 21, 24, 25 + Viridian Forest

Gen 8 - (Sword/Shield) Dappled Grove, Rolling Fields, East Lake Axewell, Watchtower Ruins, Dappled Grove, Giant's Cap, Hammerlocke Hills, Motostoke Riverbank, North Lake Miloch | (Brilliant Diamond/Shining Pearl) Routes 229, 230 + Grand Underground | (Legends: Arceus) Unobtainable

Gen 9 - (Scarlet/Violet DLC) Coastal Biome

Level Up Moves

a row of 10 animated pokeball variants spinning in sync
  • AbsorbA nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
  • GrowthThe user's body grows all at once, boosting the Attack and Sp. Atk stats.
  • Acid (4)Opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats.
  • Sweet Scent (8)The user releases a scent that harshly lowers opposing Pokémon's evasiveness.
  • Mega Drain (12)A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
  • Poison Powder (14)The user scatters a cloud of poisonous dust that poisons the target.
  • Stun Spore (16)The user scatters a cloud of numbing powder that paralyzes the target.
  • Sleep Powder (18)The user scatters a cloud of soporific dust that puts the target to sleep.
  • Giga Drain (20)A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
  • Toxic (24)A move that leaves the target badly poisoned. Its poison damage worsens every turn.
  • Moonblast (28)Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.
  • Grassy Terrain (32)The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.
  • Moonlight (36)The user restores its own HP. The amount of HP regained varies with the weather.
  • Petal Dance (40)The user attacks the target by scattering petals for two to three turns. The user then becomes confused.

TM/HM Moves

a row of 10 animated pokeball variants spinning in sync
  • CharmThe user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
  • ProtectThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
  • Acid SprayThe user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat.
  • TrailblazeThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
  • FacadeThis move's power is doubled if the user is poisoned, burned, or paralyzed.
  • Magical LeafThe user scatters curious leaves that chase the target. This attack never misses.
  • VenoshockThe user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
  • EndureThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
  • Sunny DayThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
  • Bullet SeedThe user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row.
  • Sleep TalkThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
  • Seed BombThe user attacks by slamming a barrage of hard-shelled seeds down on the target from above.
  • Grass KnotThe user snares the target with grass and trips it. The heavier the target, the greater the move's power.
  • RestThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
  • Swords DanceA frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
  • SubstituteThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
  • Giga DrainA nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
  • Energy BallThe user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
  • Helping HandThe user assists an ally by boosting the power of that ally's attack.
  • Grassy TerrainThe user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.
  • Sludge BombThe user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.
  • Leaf StormThe user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat.
  • Solar BeamThe user gathers light on the first turn, then blasts a bundled beam on the next turn.
  • Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
  • ToxicA move that leaves the target badly poisoned. Its poison damage worsens every turn.
  • Grassy GlideGliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.

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